Make as much money as possible by selling a software product!

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Post your final balance into comments, please!
(I did not have a lot of time balancing the game, so I don't yet know what is possible. :) )

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Customers pay for new features and high quality - but only a reasonable amount. Manage this balance and make your company survive over 5 years (60 months).

Don't worry about the little error message at the end of game, it does not effect the results. :)

Assets not done by me:

StatusReleased
PlatformsHTML5
Authorgrilladroid
GenreSimulation, Strategy
Made withUnity
TagsMinimalist, Tycoon, Unity
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard

Comments

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Im assuming because there is no scroll function and if u make too many features it goes off the ui that u intended a certain way of making money which was no making 100s of features so I am genuinely unsure of what the intended use was either way fun game

The only way I could make a profit was to give myself 3mil by using an auto clicker to spam e, I had to lose a few customers but then I used it again on q to get back to gaining customers. I made tons of features and finally made a profit by the end and then at month 59 I decided I might as well do the auto clicker again cause there doesn't seem like a legit way to make loads of money and so I ended with $2,155,499,694 u should prob add some tutorial on how u intend ppl to make a profit because I could only do so by giving myself more money by cheating also ur per month addition seems like it might be an int while the balance is a long cause I can make my balance higher than I can my profit per month b4 it wrapping around to negative

It's a bit unclear how things work and I never managed to actually make money off of it, well it's a fun concept, it needs some form of guidance to start in my opinion